Big News Time; August 2013 Edition!
First of all, the big bad news of the moment is that they have just announced the lineup for the PAX Prime 2013 Indie Megabooth. For those of you not familiar with the Indie Megabooth, it's a MASSIVE collaborative booth space used by indies to get together, share costs, and show off their collective games to the PAX event crowd, i.e. the single biggest gamer convention in the world. It takes place in Seattle at the Washington Convention Center, and anyone that has anything to do with games will be there, along with 70,000 fans.
If you take a look at the INCREDIBLE roster of games playable at the Megabooth this year, you'll see Aztez! We have wormed our way into the hearts and minds of the Megabooth organizers and secured our place in front of 70,000 gamers. 4 days of players, journalists, other devs, musical acts, board games, and anything else we nerds love to be around. The Megabooth runs the duration of the conference, which is Friday, August 30th to Monday, September 2nd. Come see us and play Aztez!
Now OBVIOUSLY, it looks a little different around here! I did a little redesign on the blog; it's all the same old content, and will be continued to be used as the same old vehicle for my design ramblings. Haha! But the change was inspired by the brand spanking new Aztez.com, which now serves as a much more effective landing page for new people interested in the game. It was designed by the unbelievably talented Michael Heald, who (among many many other things) designed the old Blurst website from back in mine and Matthew's old war days. But go ahead and take a peep at the new Aztez.com if you haven't!
Truthfully, we've know about the Indie Megabooth for about three months now, and we've been working even harder than we usually do to make Aztez the best game it can possibly be. We've got a big feature/content push happening right now for PAX itself, but we made a big one last month for EVO too. I've talked about it a bit, but we haven't really showed it off a whole lot, so went and made a new devplay video. I talk about recent changes, show off new mechanics, and kindly invite you to come play Aztez if you'll be at PAX.
Time to clean this explosion up! Just know that if you're a journalist and you'd like to check out a build before coming to PAX, just email us and we'll hook you up. If not, just come see us at the Megabooth (booth #666) since you'll most likely be there and we'll face to face with you. PLAYERS! We've got a beta access happening in the near future, so keep your looking spheres peeled for a call to join in and we'll take it from there! That's it for now, we'll talk to you soon, and don't forget to check us out on Facebook, Twitter, and Google+.
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Millan Singh
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Matthew__W
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Hamish Peter Todd
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Ben Ruiz
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roundcrisis
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Matthew__W
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